//-*-c++-*-
#ifndef Junk_h_
#define Junk_h_

#include "Leapers.h"
#include "Behaviors/StateMachine.h"

using namespace DualCoding;

#nodeclass Junk : StateNode

#shortnodeclass Junk1 : DynamicMotionSequenceNode : constructor
  getMC()->advanceTime(2000);
  getMC()->setOutputCmd(1,1.5);
  getMC()->advanceTime(2000);
  getMC()->setOutputCmd(1,-1.5);
  getMC()->advanceTime(2000);
  getMC()->setOutputCmd(1,0.0);

#shortnodemethod setup
#statemachine
startnode: Junk1' =C'=> PostureNode($,"situp.pos") =C=> SpeechNode("Done")
#endstatemachine

#endnodeclass

#endif
