//-*-c++-*-
#ifndef included_test_h_
#define included_test_h_

#include "Behaviors/StateMachine.h"
class test : public StateNode {
public:

	test() : StateNode("test") {}

	virtual void setup() {
#statemachine

	startnode: StateNode =E(buttonEGID,RobotInfo::GreenButOffset,activateETID)=>
			foo: SoundNode($,"barklow.wav") =C=> startnode
#endstatemachine
			}
};

#endif
