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SoundManager::PlayState Struct Reference

#include <SoundManager.h>

List of all members.


Detailed Description

Holds data about sounds currently being played.

Definition at line 271 of file SoundManager.h.

Public Member Functions

 PlayState ()
 constructor

Public Attributes

Snd_ID snd_id
 index of sound
unsigned int offset
 position in the sound
unsigned int cumulative
 total time of playing (over queued sounds)
Play_ID next_id
 lets you queue for continuous sound, or loop


The documentation for this struct was generated from the following files:

Tekkotsu v3.0
Generated Fri May 11 20:08:49 2007 by Doxygen 1.4.7