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MotionCommand::StateRedirect Struct Reference#include <MotionCommand.h>
Detailed Descriptionpurposely shadows global state as a member of MotionCommand, so subclasses will be guaranteed to use the current process's instance instead of that of the process they were created in
Definition at line 200 of file MotionCommand.h.
The documentation for this struct was generated from the following file: | |||||||||
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