Tekkotsu Homepage
Demos
Overview
Downloads
Dev. Resources
Reference
Credits

Transitions Directory Reference

/afs/andrew.cmu.edu/usr4/bsimmers/494/Tekkotsu/Behaviors/Transitions/


Files

file  CompareTrans.h [code]
 Defines CompareTrans, which causes a transition if a value (through a pointer) goes above a given value.
file  CompletionTrans.h [code]
 Defines Completiontrans, which causes a transition if all sources have signalled completion.
file  ConnectionMadeTrans.h [code]
 Defines ConnectionMadeTrans, which causes a transition as soon as a connection is made.
file  EventTrans.h [code]
 Defines EventTrans, which causes a transition if an event of the specified type occurs.
file  LostTargetTrans.h [code]
 Defines LostTargetTrans, which causes a transition if the target has not been seen minframe times within delay milliseconds.
file  NullTrans.h [code]
 Defines NullTrans, which causes a transition as soon as the source node finishes starting up.
file  RandomTrans.cc [code]
file  RandomTrans.h [code]
file  SignalTrans.h [code]
file  SmoothCompareTrans.h [code]
 Defines SmoothCompareTrans, subclass of CompareTrans, which provides monitoring of exponentially weighted averages to a threshold.
file  TextMsgTrans.h [code]
 Defines TextMsgTrans, which fires when a matching string is received.
file  TimeOutTrans.h [code]
 Defines TimeOutTrans, which causes a transition after a specified amount of time has passed.
file  VisualTargetCloseTrans.h [code]
 Defines VisualTargetCloseTrans, which causes a transition when a visual object is "close".
file  VisualTargetTrans.h [code]
 Defines VisualTargetTrans, which causes a transition when a visual object has been seen for at least 6 camera frames.

Tekkotsu v3.0
Generated Fri May 11 20:09:17 2007 by Doxygen 1.4.7