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WorldStateVelDaemon Class Reference#include <WorldStateVelDaemon.h>
Inheritance diagram for WorldStateVelDaemon: ![]() Detailed DescriptionListens for LocomotionEvents and updates the velocity fields of WorldState.If we get multiple ways of locomoting, this would be a good place to manage them to determine the actual final velocity. Right now it'll correctly handle one (or more i suppose) e-stops with a single other locomotor. But if there's two active locomotors, I dunno how to handle that.
Definition at line 19 of file WorldStateVelDaemon.h.
Member Function Documentation
Gives a short description of what this class of behaviors does... you should override this (but don't have to). If you do override this, also consider overriding getDescription() to return it Reimplemented from BehaviorBase. Definition at line 74 of file WorldStateVelDaemon.h. Referenced by getDescription().
Gives a short description of what this particular instantiation does (in case a more specific description is needed on an individual basis). By default simply returns getName(), because any calls from a BehaviorBase function to getClassDescription() are going to call BehaviorBase::getClassDescription(), not ~YourSubClass~getClassDescription(), because static functions can't be virtual in C++ (doh!) This means that getDescription called on a pointer to a BehaviorBase of unknown subtype would always return an empty string, which is pretty useless. So instead we return the name in this situation. If you want getDescription to return getClassDescription, you'll have to override it in your subclass to do so. Reimplemented from BehaviorBase. Definition at line 75 of file WorldStateVelDaemon.h.
The documentation for this class was generated from the following file: | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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