Tekkotsu Homepage
Demos
Overview
Downloads
Dev. Resources
Reference
Credits

WorldStateSerializerBehavior Class Reference

#include <WorldStateSerializerBehavior.h>

Inheritance diagram for WorldStateSerializerBehavior:

Inheritance graph
[legend]
List of all members.

Detailed Description

Copies WorldState into a buffer for transmission over the network.

To determine the communication protocol, just look in the processEvent() function - it's pretty straightforward binary copy of values.

Protocol:

  • <char[]: modelName> (null terminated character array)
  • <unsigned int: timestamp>
  • <unsigned int: framenumber>
  • <unsigned int: NumOutputs>
  • for each i of NumOutputs:
    • <float: position of output i>
  • <unsigned int: NumSensors>
  • for each i of NumSensors:
    • <float: value of sensor i>
  • <unsigned int: NumButtons>
  • for each i of NumButtons:
    • <float: value of button i>
  • <unsigned int: NumPIDJoints>
  • for each i of NumPIDJoints:
    • <float: duty cycle of joint i>

Definition at line 32 of file WorldStateSerializerBehavior.h.

Public Member Functions

 WorldStateSerializerBehavior ()
 constructor
virtual void DoStart ()
 starts listening for sensor update events
virtual void DoStop ()
 stops listening for events
virtual void processEvent (const EventBase &e)
 core functionality - performs serialization, sends to sockets
virtual std::string getDescription () const
 Gives a short description of what this particular instantiation does (in case a more specific description is needed on an individual basis).
virtual std::string getGUIType () const
 returns string corresponding to the Java GUI which should be launched
virtual unsigned int getPort () const
 returns port number the Java GUI should connect to

Static Public Member Functions

static std::string getClassDescription ()
 Gives a short description of what this class of behaviors does... you should override this (but don't have to).

Static Protected Member Functions

template<class T>
static void copy (char **dst, const T &value)
 writes value to dst and advances dst by sizeof(T)
template<class T>
static void copy (char **dst, const T *src, int num)
 writes num copies of T from src to dst and advances dst by num * sizeof(T)

Protected Attributes

SocketwsJoints
 socket for sending current joint data
SocketwsPIDs
 socket for sending current PID info
unsigned int lastProcessedTime
 the time that the last event was processed

Private Member Functions

 WorldStateSerializerBehavior (const WorldStateSerializerBehavior &)
 don't call
WorldStateSerializerBehavioroperator= (const WorldStateSerializerBehavior &)
 don't call


Member Function Documentation

template<class T>
static void WorldStateSerializerBehavior::copy ( char **  dst,
const T *  src,
int  num 
) [inline, static, protected]

writes num copies of T from src to dst and advances dst by num * sizeof(T)

doesn't do any byte swapping, so this is only used if LoadSave indicates no byte swapping is needed

Definition at line 63 of file WorldStateSerializerBehavior.h.

template<class T>
static void WorldStateSerializerBehavior::copy ( char **  dst,
const T &  value 
) [inline, static, protected]

writes value to dst and advances dst by sizeof(T)

doesn't do any byte swapping, so this is only used if LoadSave indicates no byte swapping is needed

Definition at line 55 of file WorldStateSerializerBehavior.h.

Referenced by processEvent().

static std::string WorldStateSerializerBehavior::getClassDescription (  )  [inline, static]

Gives a short description of what this class of behaviors does... you should override this (but don't have to).

If you do override this, also consider overriding getDescription() to return it

Reimplemented from BehaviorBase.

Definition at line 39 of file WorldStateSerializerBehavior.h.

Referenced by getDescription().

virtual std::string WorldStateSerializerBehavior::getDescription (  )  const [inline, virtual]

Gives a short description of what this particular instantiation does (in case a more specific description is needed on an individual basis).

By default simply returns getName(), because any calls from a BehaviorBase function to getClassDescription() are going to call BehaviorBase::getClassDescription(), not ~YourSubClass~getClassDescription(), because static functions can't be virtual in C++ (doh!)

This means that getDescription called on a pointer to a BehaviorBase of unknown subtype would always return an empty string, which is pretty useless. So instead we return the name in this situation. If you want getDescription to return getClassDescription, you'll have to override it in your subclass to do so.

Reimplemented from BehaviorBase.

Definition at line 44 of file WorldStateSerializerBehavior.h.


The documentation for this class was generated from the following files:

Tekkotsu v3.0
Generated Fri May 11 20:09:03 2007 by Doxygen 1.4.7