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WalkControllerBehavior Class Reference#include <WalkControllerBehavior.h>
Inheritance diagram for WalkControllerBehavior: ![]() Detailed DescriptionListens to control commands coming in from the command port for remotely controlling the walk.The communication protocol is a very simple binary format, shared with HeadPointControllerBehavior. Each command is sent as a 5-byte group. The first byte is a command selector, and the following 4 bytes are a floating point argument:
The valid values for command indicator are given by CMD_fwd, CMD_roto, or CMD_side ('f', 'r', or 's' respectively). Others are listed below, but are not currently used.
Definition at line 28 of file WalkControllerBehavior.h.
Member Function Documentation
Gives a short description of what this class of behaviors does... you should override this (but don't have to). If you do override this, also consider overriding getDescription() to return it Reimplemented from BehaviorBase. Definition at line 103 of file WalkControllerBehavior.h. Referenced by getDescription().
Gives a short description of what this particular instantiation does (in case a more specific description is needed on an individual basis). By default simply returns getName(), because any calls from a BehaviorBase function to getClassDescription() are going to call BehaviorBase::getClassDescription(), not ~YourSubClass~getClassDescription(), because static functions can't be virtual in C++ (doh!) This means that getDescription called on a pointer to a BehaviorBase of unknown subtype would always return an empty string, which is pretty useless. So instead we return the name in this situation. If you want getDescription to return getClassDescription, you'll have to override it in your subclass to do so. Reimplemented from BehaviorBase. Definition at line 108 of file WalkControllerBehavior.h.
Member Data DocumentationThe last WCB object that was theOne, so we can restore it to prominence when we die. This is a nice gesture, but it doesn't really make sense since we're all using the same port. But just in case something changes and we don't do that, this mechanism is in place. Definition at line 66 of file WalkControllerBehavior.h. Referenced by DoStart(), DoStop(), and ~WalkControllerBehavior().
Points to the one WalkControllerBehavior object that the input command stream is talking to. A kludge. Dunno how you're gonna make sure you're not using this uninitialized. Definition at line 34 of file WalkControllerBehavior.h. Referenced by DoStart(), DoStop(), mechacmd_callback(), and ~WalkControllerBehavior().
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