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HeadPointControllerBehavior Class Reference#include <HeadPointControllerBehavior.h>
Inheritance diagram for HeadPointControllerBehavior: ![]() Detailed DescriptionListens to control commands coming in from the command port for remotely controlling the head.The communication protocol is a very simple binary format, shared with WalkControllerBehavior. Each command is sent as a 5-byte group. The first byte is a command selector, and the following 4 bytes are a floating point argument:
The valid values for command indicator are given by CMD_tilt, CMD_pan, or CMD_roll ('t', 'p', or 'r' respectively).
Definition at line 25 of file HeadPointControllerBehavior.h.
Member Function Documentation
Gives a short description of what this class of behaviors does... you should override this (but don't have to). If you do override this, also consider overriding getDescription() to return it Reimplemented from BehaviorBase. Definition at line 80 of file HeadPointControllerBehavior.h. Referenced by getDescription().
Gives a short description of what this particular instantiation does (in case a more specific description is needed on an individual basis). By default simply returns getName(), because any calls from a BehaviorBase function to getClassDescription() are going to call BehaviorBase::getClassDescription(), not ~YourSubClass~getClassDescription(), because static functions can't be virtual in C++ (doh!) This means that getDescription called on a pointer to a BehaviorBase of unknown subtype would always return an empty string, which is pretty useless. So instead we return the name in this situation. If you want getDescription to return getClassDescription, you'll have to override it in your subclass to do so. Reimplemented from BehaviorBase. Definition at line 85 of file HeadPointControllerBehavior.h.
Member Data DocumentationThe last HPCB object that was theOne, so we can restore it to prominence when we die. This is a nice gesture, but it doesn't really make sense since we're all using the same port. But just in case something changes and we don't do that, this mechanism is in place. Definition at line 53 of file HeadPointControllerBehavior.h. Referenced by DoStart(), DoStop(), and ~HeadPointControllerBehavior().
Points to the one HeadPointControllerBehavior object that the input command stream is talking to. A kludge. Dunno how you're gonna make sure you're not using this uninitialized. Definition at line 31 of file HeadPointControllerBehavior.h. Referenced by DoStart(), DoStop(), mechacmd_callback(), and ~HeadPointControllerBehavior().
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