BufferedImageGenerator Class Reference#include <BufferedImageGenerator.h>
Inheritance diagram for BufferedImageGenerator:
[legend]List of all members.
Detailed Description
Receives camera frames as they are loaded by the simulator -- or eventually other sources.
Definition at line 9 of file BufferedImageGenerator.h.
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Public Member Functions |
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| BufferedImageGenerator (const std::string &name, EventBase::EventGeneratorID_t mgid, unsigned int msid, unsigned int nLayers, EventBase::EventGeneratorID_t srcgid, unsigned int srcsid) |
| | constructor
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virtual | ~BufferedImageGenerator () |
| | destructor
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virtual void | DoStart () |
| | need to override EventGeneratorBase's lazy listening -- as a root stage, need to remember each frame, just in case it might be used
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| virtual void | processEvent (const EventBase &event) |
| | default implementation does a few common housekeeping chores for you - probably should just take a look at its code
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| virtual unsigned int | getBinSize () const |
| | Calculates space needed to save - if you can't precisely add up the size, just make sure to overestimate and things will still work.
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| virtual unsigned int | loadBuffer (const char buf[], unsigned int len) |
| virtual unsigned int | saveBuffer (char buf[], unsigned int len) const |
| | Save to a given buffer in memory.
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virtual unsigned int | saveFileStream (FILE *f) const |
| | overrridden to allow saving direct to file without an extra buffer copy
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| virtual void | freeCaches () |
| | deletes storage of cached images and marks it invalid
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| virtual void | invalidateCaches () |
| | marks all of the cached images as invalid (but doesn't free their memory)
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Protected Member Functions |
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| BufferedImageGenerator (const std::string &classname, const std::string &instancename, EventBase::EventGeneratorID_t mgid, unsigned int msid, unsigned int nLayers, EventBase::EventGeneratorID_t srcgid, unsigned int srcsid) |
| | constructor for subclasses
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| virtual unsigned char * | createImageCache (unsigned int layer, unsigned int channel) const |
| | create new image data storage area for the cache - this called by getImage() only when the corresponding entry in images is NULL
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| virtual void | calcImage (unsigned int layer, unsigned int channel) |
| | should calculate new image data, called by getImage() only when imageValids indicates the image being requested is dirty (and only after getImage() has already called createImageCache())
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| virtual void | setDimensions () |
| | resets width and height parameters to that of the src
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virtual void | destruct () |
| | deletes the arrays
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| virtual void | setNumImages (unsigned int nLayers, unsigned int nChannels) |
| | resizes the filter bank information storage area, you should override this to do your setup and call it from your constructor
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| virtual void | upsampleImage (unsigned int srcLayer, unsigned int chan, unsigned int destLayer) |
| | duplicates pixels to make a higher resolution version of srcLayer, chan into destLayer, chan
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virtual void | downsampleImage (unsigned int destLayer, unsigned int chan) |
| | averages blocks of pixels to make smaller images
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virtual void | calcDx (unsigned int layer, unsigned int srcChan=RawCameraGenerator::CHAN_Y, unsigned int dstChan=RawCameraGenerator::CHAN_Y_DX) |
| | calculates the x-derivative
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virtual void | calcDy (unsigned int layer, unsigned int srcChan=RawCameraGenerator::CHAN_Y, unsigned int dstChan=RawCameraGenerator::CHAN_Y_DY) |
| | calculates the x-derivative
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virtual void | calcDxDy (unsigned int layer) |
| | calculates the diagonal derivative
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Protected Attributes |
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ImageSource | imgsrc |
| | the data storage of the current image (not the image itself, but meta data a pointer to it)
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bool ** | isAllocated |
| | for each image in the filterbank, a bool to account whether the pointer is to an external resource or a self-allocated resource
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Private Member Functions |
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| BufferedImageGenerator (const BufferedImageGenerator &) |
| | don't call
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BufferedImageGenerator & | operator= (const BufferedImageGenerator &) |
| | don't call
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Classes |
| struct | ImageSource |
| | Stores information about the current frame, (not the image itself, but meta data a pointer to it). More...
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Member Function Documentation
| virtual void BufferedImageGenerator::calcImage |
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unsigned int |
layer, |
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unsigned int |
channel | |
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) |
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| virtual unsigned char* BufferedImageGenerator::createImageCache |
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unsigned int |
layer, |
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unsigned int |
channel | |
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create new image data storage area for the cache - this called by getImage() only when the corresponding entry in images is NULL
You should return the pointer you want stored in images to be returned by any calls to getFirstRow. Interpretation of the data it points to is dependant on the the generator which creates it
Implements FilterBankGenerator.
| virtual void BufferedImageGenerator::freeCaches |
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[virtual] |
deletes storage of cached images and marks it invalid
you should override this if the images cache pointer isn't actually an array of bytes... Don't forget to call it in your subclass's destructor or your version won't get called...
Reimplemented from FilterBankGenerator.
| virtual unsigned int BufferedImageGenerator::getBinSize |
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const [virtual] |
Calculates space needed to save - if you can't precisely add up the size, just make sure to overestimate and things will still work.
getBinSize is used for reserving buffers during serialization, but does not necessarily determine the actual size of what is written -- the return value of saveBuffer() specifies that after the data actually has been written. If getBinSize overestimates, the extra memory allocation is only temporary, no extra filler bytes are actually stored. - Returns:
- number of bytes read/written, 0 if error (or empty)
Reimplemented from FilterBankGenerator.
| virtual void BufferedImageGenerator::invalidateCaches |
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[virtual] |
marks all of the cached images as invalid (but doesn't free their memory)
You probably want to call this right before you send the FilterBankEvent
Reimplemented from FilterBankGenerator.
| virtual unsigned int BufferedImageGenerator::loadBuffer |
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const char |
buf[], |
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unsigned int |
len | |
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The loadBuffer() functions of the included subclasses aren't tested, so don't assume they'll work without a little debugging...
Reimplemented from FilterBankGenerator.
| virtual void BufferedImageGenerator::processEvent |
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const EventBase & |
event |
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[virtual] |
default implementation does a few common housekeeping chores for you - probably should just take a look at its code
It doesn't throw any events for you - that's probably the main reason you'd still want to override it
Also, if your class has a set number of layers or channels - for instance, always 1 channel like InterleavedYUVGenerator, you should override setNumImages() to enforce that constraint by throwing away the appropriate argument and passing the your own value to the superclass implementation.
Reimplemented from FilterBankGenerator.
| virtual unsigned int BufferedImageGenerator::saveBuffer |
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char |
buf[], |
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unsigned int |
len | |
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Save to a given buffer in memory.
- Parameters:
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| buf | pointer to the memory where you should begin writing |
| len | length of buf available. (this isn't necessarily all yours, constrain yourself to what you returned in getBinSize() ) |
- Returns:
- the number of bytes actually used
Reimplemented from FilterBankGenerator.
| virtual void BufferedImageGenerator::setDimensions |
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[protected, virtual] |
| virtual void BufferedImageGenerator::setNumImages |
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unsigned int |
nLayers, |
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unsigned int |
nChannels | |
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resizes the filter bank information storage area, you should override this to do your setup and call it from your constructor
In general, it isn't expected that FilterBankGenerator's should necessarily be dynamically resizeable (although it would be nice), which is why this isn't public. If yours is, just add some pubic accessor functions which call this. In general, the included subclasses should be able to handle being resized, but there's no reason to do so since the system won't be changing its available resolutions at run time.
The default implementation is a no-op if(numLayers==nLayers && numChannels==nChannels)
Reimplemented from FilterBankGenerator.
Referenced by BufferedImageGenerator().
| virtual void BufferedImageGenerator::upsampleImage |
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unsigned int |
srcLayer, |
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unsigned int |
chan, |
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unsigned int |
destLayer | |
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duplicates pixels to make a higher resolution version of srcLayer, chan into destLayer, chan
Doesn't do anything fancy like blurring or smoothing
The documentation for this class was generated from the following file:
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