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MotionCommand.h File Reference


Detailed Description

Defines the MotionCommand class, used for creating motions of arbitrary complexity.

Author:
ejt (Creator)
Author
ejt
Name
Revision
1.24
State
Exp
Date
2006/10/06 19:37:58

Definition in file MotionCommand.h.

#include "Shared/RobotInfo.h"
#include "MotionManagerMsg.h"
#include "Shared/WorldState.h"
#include "OutputCmd.h"
#include <stddef.h>

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Classes

class  MotionCommand
 The abstract base class for motions, provides common interface. All motions should inherit from this. More...
struct  MotionCommand::StateRedirect
 purposely shadows global state as a member of MotionCommand, so subclasses will be guaranteed to use the current process's instance instead of that of the process they were created in More...


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