#include "Behaviors/StateMachine.h"

$nodeclass StarLeg : StateNode {
  $setupmachine{

    launch: StateNode =N=> forward

	// ************** FORWARD NODES **************

	forward : WalkForward(750)
	forward_power_led : LedNode [getMC()->flash(RobotInfo::PowerRedLEDMask, 1.0, 1000)]
	forward_power_led =C=> forward_play_led
	forward_power_led =B(RobotInfo::BumpLeftButOffset)=> backward_advance_led

	launch: StateNode =N=> 
  }
}

REGISTER_BEHAVIOR(StarLeg);
