#include "Behaviors/StateMachine.h"

$nodeclass StarLeg : StateNode {
	
	$setupmachine{
		moveSevenFifty : Forward =C=> moveRight : RightNode =C=> postMessage : PostMachineCompletion

	}

	$nodeclass Forward : PilotNode(PilotTypes::walk) : doStart {
		pilotreq.dx = 750;
	}	

	$nodeclass RightNode : PilotNode(PilotTypes::walk) :doStart {
		pilotreq.da = 2.513;
	}
}

REGISTER_BEHAVIOR(StarLeg);
