This is a tentative syllabus. Slides, handouts, and updates will be available through the course web page.
Week of | Tue | Thu |
Aug 30 | Introduction / Event Driven Programming
|
Graphics Pipeline
|
Sept 6 | Math for Computer Graphics
|
Rasterization
|
Sept 13 | Signal Processing | Linear Algebra and Transformations
|
Sept 20 | Transformations / Viewing
|
Curves
|
Sept 27 | More Curves / Coaster Physics
|
Shading
|
Oct 4 | Texture and More Signal Processing
|
Review of the Graphics Pipeline / Graphics HW
|
Oct 11 | Light and Color
|
Midterm Review
|
Oct 18 | Midterm
|
Hand back midterm |
Oct 25 | Ray Tracing I
|
Ray Tracing II
|
Nov 1 | Ray Tracing III (sampling)
|
Data Structures
|
Nov 8 | Radiosity
|
More Global Illumination |
Nov 15 | Tone Reproduction and Reflection Models
|
Image Based Rendering
|
Nov 22 | Texture Synthesis | THANSKGIVING (no class)
|
Nov 29 | Non-Photorealistic Rendering | Animation I
|
Dec 6 | Animation II | Course Review
|
Dec 13 (Tues) | Final Exam -- 5:30-8:30pm (DH 1212) | --- |