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From: ccb8m@viper.cs.Virginia.EDU (Charles C. Bundy)
Subject: Re: Conways 233 life
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References: <DDL04v.Fnr@scn.org> <1995Aug21.173058.19831@zippy.dct.ac.uk> <DDvK46.K4p@murdoch.acc.Virginia.EDU>
Date: Mon, 28 Aug 1995 17:45:18 GMT
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In article <DDvK46.K4p@murdoch.acc.Virginia.EDU> ccb8m@viper.cs.Virginia.EDU (Charles C. Bundy) writes:
>
>A "clock" is just a periodic signal. 

Sorry to follow up on my own post, but I've been thinking and I'm wrong
on the glider gun.  The gun's rate of fire frequency wouldn't vary wrt
distance.  If you built a gun which had an ACK response, that is it
fired a glider when triggered by a glider you could vary timing by
having two of these guys shooting at each others trigger.  Then distance
a glider traveled would be meaningful :)

How about using pulsers to build a clock face (analog) and do some
sort of crawler which would "trace" the outline of pulsers w/o
destroying them?  Then varying the radius would allow calibration of
the "clock" :)

Hmm, has anyone built a GA which tried to evolve LIFE patterns based
on a computational fitness function?  Could you apply biomorph techinques 
and evolve these critters rather than doing it by hand?

Charles

>	I.   Construct a glider gun
>	II.  Have a target (The Display) which is a counter based on
>	     glider gun reception.  Counter needs to "eat" the
>	     gliders as well as incrementing a count.
>	III. Adjust the distance between the glider gun and the
>	     Display to coorespond to seconds based on the 
>	     generation frequency. (Similar to adjusting a pendulum
>	     swing, no?)
>
>Charles C. Bundy IV
>ccb8m@preferred.com


