Newsgroups: comp.graphics.algorithms,comp.graphics,sci.image.processing
Path: cantaloupe.srv.cs.cmu.edu!das-news2.harvard.edu!news2.near.net!howland.reston.ans.net!ix.netcom.com!netcom.com!netcom20!bwh
From: bwh@netcom20.netcom.com (Brian Hook)
Subject: Re: How to use perspective to clip?
In-Reply-To: Ferreira@agames.com's message of Mon, 21 Nov 1994 14:56:37 GMT
Message-ID: <BWH.94Nov21090733@netcom20.netcom.com>
Sender: bwh@netcom.com (Brian Hook)
Organization: NETCOM On-line services
References: <1994Nov21.145637.9923@dms.agames.com>
Date: Mon, 21 Nov 1994 17:07:31 GMT
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Xref: glinda.oz.cs.cmu.edu comp.graphics.algorithms:10416 comp.graphics:64778 sci.image.processing:11000


Grab your nearest good 3d graphics text book and look up "clipping
in 3D with homogenous coordinates".

Brian
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