Newsgroups: comp.robotics
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From: nagle@netcom.com (John Nagle)
Subject: Re: Biped robot designs & ideas (Question)
Message-ID: <nagleD34pMu.CzD@netcom.com>
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References: <3evm76$84n@newsbf02.news.aol.com> <yzhu.790285128@saturn.acs.oakland.edu> <D2K3A7.Azt@armory.com> <3g6ehl$j7j@hpuerci.atl.hp.com> <D31ML8.AuE@armory.com>
Date: Sat, 28 Jan 1995 18:49:41 GMT
Lines: 19

rstevew@armory.com (Richard Steven Walz) writes:
>working biped that can climb a slope or rough terrain. I know the human
>form is simplicity itself, and compelling, but it takes tremendous
>computing power connected to sensors of all sorts and very versatile leg
>motions to achieve. We're at the level of insects in our processing and
>sensing power, so we'll probably have to do that a while.

>But keep plugging away if that's your bag, and for gosh sakes if you figure
>out something wonderful, don't forget to tell me, ok?!!:)

     Actually, balance is hard, but not that computionally intensive.
See Raibert's book.  

     I've recently figured out how to extend automatic balance control
to slippery surfaces and hills.  The patent is pending.  The paper will
appear in IEEE Computer Animation '95.  Again, it's subtle, but not
that compute-intensive.  

					John Nagle
