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From: dreampnc@netcom.com (Louis Garcia)
Subject: Cellular Automata
Message-ID: <dreampncDED9GM.MxH@netcom.com>
Summary: Cellular Autonoma questions
Keywords: life, ai, neural
Organization: NETCOM On-line Communication Services (408 261-4700 guest)
Date: Mon, 4 Sep 1995 05:48:21 GMT
Lines: 27
Sender: dreampnc@netcom14.netcom.com

Hi.  I have a couple questions, regarding the game of life, a form of 
cellular autonoma, which are really just simple neural nets.  

Anyways.  The game of life was developed by someone who's name i forget 
in the early 70's.  The cells are placed on a grid, rules <which i will 
explain later> are made, and you watch how the cells react and multiply 
depending on their placement and rules.  

The Rules.
1) If an empty square is surrounded by 3 other cells, a new cell is 
formed in that square.
2) If a cell is surrounded by more than 3 or less than 2 cells, it dies.
3) A cell surrounded by exactly 2 or 3 cells survives.

You can observe suprisingly complex behavior even from these simple rules.

Here are my questions

1) Is there a method of determining which cells die, are born, and live 
WITHOUT going through each individual square?

2) Does anyone knof of an FTP site where i can get this, for MS-DOS or 
Windows or Linux.

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