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From: Kip Bryan <kip@delphi.com>
Subject: Re: AI for Scrabble?
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stwand07@uctvms.uct.ac.za wrote:
> 
> I am currently writing a Scrabble game for the PC, and would like to experiment
> with different tactics for choosing the best word for the computer to play.
> Generating all legal words is possible - I've done that! - now I need some
> clever way for the computer to choose between them.

Another consideration might be "are you being fun for the human players?"

A good machine opponent won't take too long, will consider the skill of the
human, may leave some "nice" openings for the human to use, etc.
