Newsgroups: comp.ai.alife
Path: cantaloupe.srv.cs.cmu.edu!das-news2.harvard.edu!news2.near.net!news.mathworks.com!yeshua.marcam.com!charnel.ecst.csuchico.edu!olivea!news.hal.COM!darkstar.UCSC.EDU!nic.scruz.net!cruzio!boidd
From: boidd@cruzio.com
Subject: Re: AILife, games, programming..
Reply-To: boidd@cruzio.com
Organization: Cruzio Community Networking System, Santa Cruz, CA
Date: Fri, 11 Nov 1994 21:02:41 GMT
Message-ID: <Cz4FsI.19w@cruzio.com>
References: <39tkvd$p6o@news.iastate.edu> <TJM.94Nov10154050@hrlib.brooks.af.mil>
Sender: boidd@cruzio.com (Ethan Phelps-Goodman)
Lines: 15

 On Thu, 10 Nov 94 11:15:40 CDT, guthrie@miu.edu said:
> 
> 1) I want to teach programming to high school students
> 2) they all want to learn how to program games
>   - I think this really means (fun+graphics+action)
> 3) I want to couple my motives to their goals,
>   - problem solving, logic, programming.

Try a game for the macintosh called RoboWars. Each player programs their robot 
to fight up to seven other robots in an arena. The robots are programed in a 
language called RoboTalk, that is simple, but effective for teaching. Once the 
robots are programed you see an animated fighting sene between them. I don't 
know exactley where to find it, but it's probably in the info-mac archives.

--Ethan ( boidd@cruzio.com ) 
