I am an instructor in the IDeATe program, an interdisciplinary program at Carnegie Mellon University which brings together students from all schools to develop combined practices in art, design, technology, engineering, science, and the humanities. My speciality is Physical Computing, and I teach courses which combine robotics, engineering, drama, and art.
My art practice includes dynamic fabric robots and other performance machines. My robotics research interests include human-robot interaction, minimalist mechanisms, compliant manipulation, and legged locomotion.
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[projects] [interests] [publications] [bipeds] [Bow Leg] [manipulator design]
[IDeATe] [Robotics Institute] [School of Computer Science] [Carnegie Mellon University] [Rossum’s]