RoboCup-2001 Simulation Soccer Events
Fun competitions. Great scienceTM.
Welcome to the main page of the soccer simulation events at RoboCup 2001. This page describes the scientific and competition events that will take place under the umbrella of RoboCup soccer simulation league. The page also contains important dates, contact information, news and updates, etc. Please monitor it for updates and changes.
The soccer simulation events consists of a series of scientific evaluations, competitions, and research demonstrations, of artificial intelligence (AI) and multi-agent systems (MAS) technology. All events utilize the RoboCup Soccer Server as the domain in which agents are to operate, in essence agreeing on a standard test-bed for experimentation.
- Aug 28, 2001: can be found here, thanks to Artur Merke.
- Aug 10, 2001: Finals: Tsinghuaelous is world champion. Karlsruhe Brainstormers is runner-up!
- Aug 6, 2001: Results will be updated from this point on the main robocup web page.
- Aug 4, 2001: Again, thanks to Amin, the first day results are in.
- Aug 3, 2001: Thanks to Amin, the round-robin 1 groups are now available on the web.
- July 22, 2001: Get your posters ready! Send us your publication lists!
- July 10, 2001: 2001 Competition rules now online.
- July 2, 2001: Schedule is now online.
- June 8, 2001: Registration deadline is July 1st, 2001!
- June 4, 2001: Put a link to the manual, version 7.00.
- May 15, 2001:Qualification decisions are available on-line. Only qualified teams are announced. Rejections have been sent in private email. Please remember the RoboCup registration deadline: July 1, 2001.
- April, 2001:Qualification date is April 25. Please read the announcement for the details.
- Feb, 2001: List of pre-registered teams. Please send corrections if you discover any errors
- July 1, 2001: Registration deadline
- March 15, 2001: RoboCup-2001 Symposium paper deadline.
- August 2-10, 2001: RoboCup 2001
Scientific Areas of Interest
(items in bold denote particular emphasis and unique opportunities this year)
- Dynamic Resource Allocation/Heterogeneous Agents Given the different skills agents have, and given that agents grow tired, how should agents best divide their tasks between them?
- Adjustable Autonomy. How do players decide on interpreting and acting on a coach's advice or supplied information?
- Multi-Agent Modeling. How can a coach recognize its own team's and an opponent's strengths and weaknesses? How can it model their behavior?
- Machine Learning: Agent Behavior Models. How can a coach agent build a model of the behavior of a team from observations of the teams?
- Teamwork and Coordination. How can a group of agents work together, collaborating and coordinating, as an effective team? How do dynamic small sub-teams form, and how can they be made effective?
- Machine Learning: Skills. How can an agent improve its performance using its own experiences in interacting with the environment.
- Adversarial Planning. How can agents plan to counter opponents' behavior?
- Agent Architectures. What architectures are useful for dynamic, complex, multi-agent settings?
This year's events are going to particularly emphasize the scientific nature of RoboCup activities, by
- emphasizing generality of RoboCup technology to non-soccer application domains.
- integrating the evaluation sessions more closely with the competition (i.e., teams will be ranked and rewarded based on their scientific evaluation results, not simply their ability to play soccer).
- allocating significant time for research demonstrations and presentations.
- The RoboCup team evaluation sessions will again take place, but this year their results will carry importance towards overall team-ranking and research award nomination.
- The RoboCup soccer league will hold its annual tournament. We're hoping to institute some major changes that will increase the number of games each team gets to play.
- The first annual RoboCup coach competition will be held, in which coach agents will be evaluated on their ability to improve the performance of a previously unseen team.
- Research demonstrations, poster presentations, and more.
Contact: Organizing Committee